Vray 5 mac9/5/2023 ![]() I feel that the only option I have left is to vote with my wallet. Working in MacOS is as important to my personal workflow pipeline as working in Linux is to yours (FYI I have a Windows machine running too and it does nothing but add extra work and maintenance drain to my already busy schedule). Are you implying that all of their code-base is considerably simpler than Houdini's? I will not allow fanboy-ism to justify why SideFX has been obviously dragging their feet on MacOS (and I'm not even necessarily talking about M1 optimization - I'm talking about working out basic buggy viewport behavior that's been present for quite some time now). I am going to bring up Blender (despite all the hate that it gets) - the user base relation is similar, and yet even with a fraction of the staff and financial resources that SideFX has, they got the job done! And they're not alone - Blackmagic Fusion and Resolve, the Adobe suite, AVID, C4D, and countless 3rd party companies. It seems reasonable even by your own economic logic - allot the resources in relation to the need. What I'm asking is for SideFX to hire (even on a part time basis) "someone" to work on MacOS optimization. I'm not asking for SideFX to reroute the team who might be working on a new version of Vellum, or the Karma coding to all of a sudden stop what they're doing to focus exclusively on MacOS. I also find this pro-corporate profits-above-all type of thinking that you seem to embrace to be incredibly sad and limiting, especially in the creative community - but I digress. Windows users, but fundamentally it's a question of "either offer proper support on all the platforms, or don't - but don't pretend that all users are treated equally." Either SideFX's goals are to bring powerful tools in the hands of as many artists as possible, or they aren't. ![]() Here's the thing Lewis - I know you keep harping on how small the percentage of MacOS users vs. ![]() ![]() Tinyhawkus I'm not trolling, I'm genuinely asking how you see the development cycle in complex software. ![]()
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